Cone
Weapons

Cone

(Throwable)

The Cone is a throwable object scattered across Neon City, deceptively simple yet highly effective in combat. Built with a durable, angular design, it’s perfect for targeting enemies in confined spaces or creating chaos with its ricochet effect. The Cone’s trajectory is sharp and controlled, offering a unique way to rack up combos and deliver damage with precision.

Infield Footage

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Function / Purpose:

Strategic Projectile:

The Cone can be thrown at foes, dealing solid damage with each impact.

Controlled Bouncing:

With a heavier, more direct path, the Cone can ricochet off walls and objects to target multiple enemies in a confined area.

Combo Chain Enhancer:

Its reliable bounce allows players to chain hits in rapid succession, making it invaluable for both crowd control and combo building.

Notable Features:

Sharp Trajectory Control:

The Cone’s angular bounce makes it easy to aim and hit specific targets, especially useful in tight spaces.

Impactful Damage:

Built for close-range power, it delivers substantial damage, especially when bouncing between clustered enemies.

Combo Amplifier:

Each successful ricochet boosts combo potential, letting players achieve high scores and impressive attack sequences.

In-Game Interaction:

Players can find the Cone within rubble piles, abandoned vendor stalls, and scattered across the streets of Neon City. Its weight and shape offer a distinctive throwing experience, where each bounce can be strategically planned for maximum effect. When used in narrow alleys or enclosed spaces, the Cone can create a relentless onslaught on opponents, enhancing both damage output and combo chains. Skilled players can harness its bounce pattern to control enemy groups, leveraging its straightforward trajectory for continuous attack waves.