Generals are highly dangerous leaders within the Inker faction, rarely seen alone. These ink-covered warriors travel in groups, usually flanked by their thugs, patrolling and scavenging the Neon City for resources. Overloaded with ink, their decisions are rash and unforgiving, making them unpredictable in combat. Known for their superior martial arts and weapon training, Inker Generals can channel energy into their bodies, transforming everyday objects into deadly weapons.
Generals serve as high-ranking enemies in the game, acting as both commanders and combat specialists. In gameplay, they appear alongside groups of Inker Thugs, coordinating attacks and creating formidable encounters. Their ability to channel energy makes them a serious threat, forcing players to carefully strategize when engaging them.
Generals are highly skilled in both martial arts and weapon handling, making them versatile and dangerous in combat.
Their bodies are so overloaded with energy that even mundane objects become destructive tools in their hands.
Their harsh, impulsive decisions make them relentless commanders who push their thugs to the limit.
Neon City. These battles are challenging, as Generals coordinate their thugs and use their martial prowess to overwhelm opponents. Their energy-charged abilities allow them to weaponize anything nearby, keeping players on their toes. Defeating an Inker General yields significant rewards, including valuable Afterglow, but only the most prepared players will survive the encounter.